Looking Ahead | 2018

01/10/18 iThrive Games

Through our work in 2017, we reaffirmed our mission to use and design technology that empowers teens to thrive. Today’s teens are digital natives who both face unique challenges and have incredible insight and potential as change-makers in an uncertain world. Through our programs and initiatives, we meet teens where they are, in physical and […]

read more

VR and Empathy: Tread Carefully

12/18/17 iThrive Games

Contributors to this article were Michelle Bertoli, MA (director of content for iThrive Games), Kelli Dunlap, PsyD (game developer, psychologist, and research consultant for iThrive Games), and Susan Rivers, PhD (executive director and chief scientist for iThrive Games). __________ Heidi McDonald, iThrive’s senior creative director, felt inspired at the start of a recent virtual reality […]

read more

How Bad Data Have Given Video Games a Bad Rap (and How To Read Beyond the Headlines)

11/29/17 Kelli Dunlap, PsyD

I’m a psychologist, game designer, and researcher studying how people interact with games and how games impact players. I also make games that explore mental health issues and analyze how mental health is represented in games. I love talking about the psychological complexities of designing games and how games can be used to help us […]

read more

We Can’t Design Games for Teens Without This

11/1/17 Susan Rivers & Gabrielle Rappolt-Schlichtmann

iThrive Games and EdTogether are co-designers and co-facilitators of Game Design Studio, a special game-based social and emotional learning program for teens. In this post, you’ll learn: what teens in Game Design Studio have said really matters to them; the goals and structure of the program; its key features; and a primary takeaway from our […]

read more

Oxenfree: Spooky and Meaningful Halloween Play

10/31/17 Michelle Bertoli

I’ll be hearing eerie radio static in my nightmares for the foreseeable future. That’s because last night, in preparation for my favorite holiday, I turned out the lights and spent three hours taking in the delightfully spooky Oxenfree, a horror game that uses tuning a handheld radio as a core mechanic. Released in 2016 by […]

read more

Click here to share a story about what games mean to you!