The Game Design Studio Toolkit supports teens in understanding themselves and the world around them, challenging assumptions, redefining problems, and creating innovative solutions. Each activity fits into at least one SEL competence and one design thinking stage, supporting skill-building in areas necessary for individual and collective well-being.
WHAT'S INSIDE THE GAME DESIGN STUDIO TOOLKIT?
We see the Game Design Studio Toolkit as a living document that can expand and shift with the times and contexts in which it is being used. Share your experiences using it by emailing us at firstname.lastname@example.org.
The Game Design Studio Toolkit is a collaboration of iThrive Games Foundation and EdTogether, made possible by generous support from the William T. Grant Foundation and the DN Batten Foundation.
The Toolkit would not be possible without partnerships from the Boys & Girls Club of Fitchburg and Leominster, MA; Barb Chamberlin and the Games Learning Lab at New Mexico State University; Matthew Farber, Mia Williams, and The Creativity Lab at the University of Northern Colorado; Stronger Together in Marietta, GA; Madison Park Technical Vocational High School in Boston, MA; Urban Assembly in NYC; Transition HOPE in Boston, MA. Susan X Jane, Tabia Batts, Jamal Hamilton, and Lora Henderson also made important contributions to the Toolkit.