Blog

Congrats to Colleen Macklin: HEVGA Fellow and Game(s) Changer

03/17/17 Michelle Bertoli

What’s more fun than playing The Metagame*, a hilarious and thought-provoking party game? How about playing The Metagame with Colleen Macklin, one of the game’s inspired creators? That’s exactly what the iThrive team had the privilege of doing when this creative dynamo joined our most recent design hive, a vibrant think tank of game developers […]

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Video Games: A Safe Place to Wonder

03/3/17 Michelle Bertoli & Heidi McDonald

“Games are driven by a curiosity over what’s in the next level, what’s in the next chest, or who the next boss will be.” – Mark Filipowich Note: This article is part of a series that captures game industry experts’ opinions on game titles and mechanics that might boost players’ positive habits, mindsets, and skills. […]

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Curiosity Takes Us to “the Mun” and Beyond

02/24/17 Michelle Bertoli & Heidi McDonald

“Curiosity is nature’s built-in exploration bonus. We’re evolved to leave the beaten track, to try things out, to get distracted and generally look like we’re wasting time. Maybe we are wasting time today, but the learning algorithms in our brain know that something we learnt by chance today will come in useful tomorrow.” – Tom […]

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Celebrating Random Acts of Kindness

02/17/17 Michelle Bertoli

“A single act of kindness throws out roots in all directions, and the roots spring up and make new trees.” ― Amelia Earhart Several weeks ago, I was sitting in line in the Starbucks drive-thru, waiting for my iced grande nonfat chai tea latte with one pump of caramel. I was feeling pretty down about […]

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I Haven’t Leveled Up…Yet: Growth Mindset in Video Games (Part 2)

02/3/17 Michelle Bertoli & Heidi McDonald

Note: This article is part of a series that captures game industry experts’ opinions on game titles and mechanics that might boost players’ positive habits, mindsets, and skills. These insights arose from discussions at an iThrive-sponsored think tank with game developers and scholars. Last week, we introduced the idea that video games like The Sims […]

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