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Teen Co-Design is Teen Learning: The Story of The Porcelain Child
Through GDS, the teens behind The Porcelain Child turned truth into play. What they built–participatory skills, trust, care—shows co-design is deep learning.

Turning FEMA’s Lifeline Info Into an Immersive Game with iThrive Sim
FEMA’s Disaster Mind, co-designed with iThrive on iThrive Sim, supports teens where they are, fostering disaster preparedness and resilience through play.

What is Power, and How Do We Get to Peace? Global Youth Have Answers.
Over the last year, alongside SMEs and genius youth co-designers, we’ve been creating a Cold War LX powered by play, inquiry, and project-based learning.