Dakota Herold, Justin Dennis, Dane Sherman, Lea Melendez, Daniel Ugalde
The morning commutes of a business man throughout his life as he tries to get to work on time in a busy, bustling city. The game is reflective of kindness in that in-game currency ends up being useless in the end and the only thing that effects the outcome of the game is positive encounters with others. Teen game developers chose to include currency as a diversion to the true meaning of the game because it mimics how money might promote self-interest in real life. However, following the coins may lead the player into interactions, so over the course of the levels, the player discovers the true purpose of the game.