Preview of the intro text section as it will appear once it's selected on the page.
This page will never be accessed directly by users and should not be shared with the general public.
Template: two thirds

High Resolves came to iThrive Games in 2021 with an existing, successful, in-person role-playing game called C02 and a desire to create a digital version that used less resources (in-person facilitators, paperwork, etc.) to delivering the experience to young people. The High Resolves team also wanted the re-envisioned game to: 1) make onboarding to its concepts easier for players, specifically complex math charts related to a prisoner's dilemma problem; 2) provide more real time feedback to players, including easy explanations of how they arrived at each outcome; and 3) to be playable in hybrid and fully remote settings. 
iThrive Games worked with High Resolves to translate the in-person experience onto the iThrive Sim platform, creating C02: Global Climate Negotiations. The game expands High Resolves' delivery method into the digital space, weaves in social and emotional learning, and uses iThrive Sim's internationally-recognized platform and real-time features to create an immersive experiential learning experience for young people.