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Digital badges have been at the center of discussions around alternative credentialing systems for years. Digital badge… More »
In early June, I was fortunate enough to be a guest speaker at the Gotland Games Conference (GGC) in Visby, Sweden. The… More »
UPDATE: We have extended the deadline for the new Games, Self, and Society, (edited by iThrive Games, in cooperation wi… More »
Blizzard Entertainment has added a feature to their co-op shooter, Overwatch (rated 13+ years), which promotes kindness… More »
[Note: This article originally appeared on www.takethis.org and is reposted here with permission.]
In June 2018 the Wo… More »
iThrive Games, founded in 2014, is a nonprofit committed to providing meaningful growth experiences for teens, both in … More »
As a Software Engineer and former Technical Evangelist at Microsoft, I often have people -- sometimes parents -- ask me… More »
[Content Note: Description of trauma, sexual assault]
Jane (not her real name) was a 13-year-old girl referred to me af… More »
In honor of Mental Health Awareness Month, let’s talk about how mental illness is represented in video games and why … More »
Because games teach in ways that are unique, they bring many interesting affordances to the classroom. Games give learn… More »
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