by Eleanor Mather | Dec 5, 2019
Recently, I was introduced to the idea of ancient games and their purpose of training in society. In Egypt, many people played Senet in hopes that they could successfully move through the underworld, and in Greece, many soldiers played war games to ensure that their...
by Eleanor Mather | Nov 4, 2019
Image from Nintendo Switch’s Octopath Traveler In my experience, there is little that is more motivating than the camaraderie of a group. Games provide many examples of different team dynamics, with many RPGs telling a story in which the protagonist gathers...
by iThrive Games | Oct 28, 2019
In October 2019, iThrive Games partnered with Madison Park Technical Vocational High School to offer our Game Design Studio Program to juniors in Geo Ortega’s Design and Visual Arts program. Madison Park Technical Vocational High School is Boston’s only public career...
by Eleanor Mather | Oct 17, 2019
If I can be completely honest, I used to be and I still am not the best at boss fights. In platformers, I squirm at difficult timing or a misplaced jump that resets the entire fight, and in RPGs, I repeatedly forget to stock up on healing items before a difficult...
by iThrive Games | Oct 17, 2019
The iThrive Games Foundation prepares teens to thrive by meeting them where they are and working in partnership towards a world where all have the voice, choice, and agency to reach their full potential. We are thrilled to introduce you to our latest teen blogger,...
by iThrive Games | Jul 30, 2019
Research, Conversation, and Community Kelli N. Dunlap & Susan E. Rivers, Editors-in-Chief This blog is an adaptation of the Introduction to Issue 1 of the Journal of Games, Self, & Society. Our peer-reviewed journal, the Journal of Games, Self, &...
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