Encouraging interdisciplinary research, conversation, and community around how games, game design, and gameplay contribute to a deeper understanding of learning, health, and humanity

 

The Journal of Games, Self, & Society is a peer-reviewed journal created and edited by iThrive Games and published by ETC Press. Our goal with the journal is to encourage interdisciplinary research, conversation, and community around how games, game design, and gameplay contribute to a deeper understanding of learning, health, and humanity. We are interested in publishing original research and scholarship from multiple disciplines. Submitted articles are peer-reviewed by two or more experts working in this space.

History

The Journal of Games, Self, and Society was inspired by scholars and developers during the Higher Education Video Game Alliance (HEVGA) workshop at the Game Developers Conference in 2017. Attendees identified the scarcity of peer-reviewed publications featuring human-centered game-related works as a major obstacle to furthering the scholarship in the field. To create a place for such scholarship, we guest-edited a special issue of Well Played, published by ETC Press. The special issue was a resounding success and we decided to launch the Journal of Games, Self, and Society so that this work would have a home.

 

“iThrive Games really listened to the game developers and scholars in the HEVGA workshop, quickly brainstorming ideas with people in attendance, and stepping up to try and help the field grow with a new forum for scholarship focused around human-centered game design.”

Drew Davidson, Director of the Entertainment Technology Center at Carnegie Mellon

“I am delighted that the editorial board is a set of very accomplished scholars in the field from a wide range of member institutions, and firmly believe that iThrive, given their philanthropic mission to understand these issues and status as a non-profit committed to furthering human knowledge, is the right group to help establish this important effort.  It is the first in what I hope are a series of new academic venues for work in various sub-disciplines and knowledge domains as our understanding of games and immersive media continues to expand.”

Andrew Phelps, President of HEVGA and Program Director at the American University Game Lab

Our Editorial Review Board

Frequently Asked Questions

How often is the Journal of Games, Self, and Society published?

Once per year, usually in February or March.

When is the next call for papers for the Journal of Games, Self, and Society?

We issue a call for detailed abstracts during the spring. Those are peer-reviewed and then promising abstracts are invited to be submitted as full papers by the following fall (approximately 4 months). See our previous call for abstracts here

How much does it cost to submit to or publish in the Journal of Games, Self, and Society?

There is no cost to submit a paper or to have one published. 

Where can the Journal of Games, Self, and Society be accessed to read published papers? 

All manuscripts are published digitally through ETC Press and therefore, free to all. 

If you want a physical copy of the journal, ETC does charge a small fee for printing and shipping, simply to cover the costs of printing. There are no institutional or subscription fees.

Where are calls for papers for the journal distributed?

The best places to hear about future calls for papers are our website www.ithrivegames.org, the iThrive monthly newsletter, and our Twitter account @iThriveGames. We also publish our call for papers on the Games Network and HEVGA listservs.

What makes a paper a good fit for publication in the Journal of Games, Self, and Society?

The goal of the Journal of Games, Self, and Society is to encourage interdisciplinary research, conversation, and community. As such, we do not have requirements for research to be in a specific field of study. Articles that present theoretical or empirical research and are focused on how games, game design, or gameplay contribute to a deeper understanding of learning, health, or humanity are a great fit for the journal. Works focused on teens are especially encouraged. If you’re not sure about your paper’s fit, you can contact the Editorial Team at jgss@ithrivegames.org.

Do you publish null results in the Journal of Games, Self, and Society?

Yes! Null results are still results and an important part of healthy science and scholarship.

Will the Journal of Games, Self, and Society also consider publishing results-blind Registered Reports?

Yes. The Journal of Games, Self, and Society is committed to the advancement of publication methodology and observing best practices — embracing results-blind and pre-registered reports is an important step toward more transparent and ethical research.

What is the Journal of Games, Self, and Society’s stance on republishing translated work?

We welcome texts that have been previously published in a different language provided that, in addition to translating the paper into English, they have made noticeable changes to the text to differentiate it from the previously published text. It’s the responsibility of the authors to secure all permissions from initial publication to republish an article. Demonstrated proof must be provided upon submission.

How does the Journal of Games, Self, and Society review process work?

The Journal of Games, Self, and Society uses a double-blind review process for abstracts and full submissions. This means that reviewers do not know the identity of the authors and vice versa. Each abstract is reviewed by two reviewers and works that pass review are invited to submit full papers. Full papers are also reviewed by two reviewers and works that pass this final review are submitted for publication.

Reviewers’ comments will be provided when authors are notified of their paper’s status. Papers requiring major revisions will be required to submit a revised paper addressing the comments and concerns of reviewers in order to be considered for publication. Should a situation occur where a paper receives conflicting reviewer scores (e.g., one accept and one reject) a third reviewer will evaluate the paper and make a recommendation.

If a submission requires major revisions, how do reviews work on that revised manuscript?  

Papers marked as requiring major revisions will be provided feedback from the reviewers and required to resubmit their paper for review. The paper will be reevaluated upon re-submission. If the work fails to comprehensively address the requested edits or does not meet publication standards during reevaluation, Journal of Games, Self, and Society retains the right to decline the paper.

If you want to be a reviewer for the Journal of Games, Self, and Society,

Please let us know at jgss@ithrivegames.org.  

What is the contact information for the Journal of Games, Self, and Society?

Please email us at jgss@ithrivegames.org.

Who owns the copyright of the Journal of Games, Self, and Society articles?

Authors retain all rights to their work.

Does the Journal of Games, Self, and Society have an ISSN?

Yes, ISSN 2641-9785.

Will the Journal of Games, Self, and Society articles be indexed and available on sites like Google Scholar?

Yes. 

Where are the instructions for authors wanting to submit manuscripts to the Journal of Games, Self, and Society?  

ETC Press, publisher of the Journal of Games, Self, and Society, requires documents to be submitted in a specific format. Below are the specific guidelines for formatting submissions. Any formatting not explicitly addressed by the below requirements should be treated according to APA style. In text citations and reference sections must follow APA style rules. 

Format Requirements 

  • Articles should be submitted as Word documents, either .doc or .docx. 
  • Font should be Times New Roman, size 12. 
  • Documents should be single-spaced. 
  • Do not use indentation to start a paragraph. 
  • Use H1 for article titles.
  • Within the article, please use H2, H3, H4 for subheads and nested subheads. Don’t use bold to indicate those. 
  • It is ok to use bold, italics, or underline in body text. Our templates will import those three things. 
  • To create lists, you can use Microsoft bullet points or numbers.
  • For block quotes, follow the format: 
    • [block quote] Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry’s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. [block quote] 

Images, Graphics, Tables, and Charts 

  • JPEG is the only acceptable image file. 
  • All text within images, graphics, tables, and charts should use Times New Roman font, size 12. 
  • DO NOT embed images, graphics, tables, and charts within the Word document. 
  • If your article includes images, graphics, tables, or charts, indicate where in the book  the image will be located AND make sure you have named the image file properly. 
  • At the point in the manuscript the image will be located, place bracketed text that identifies the CHAPTER and the IMAGE NUMBER IN THAT CHAPTER: [image_1.1, image_1.2, image_1.3]. [image_1.1] Just below this indicated, please write the caption as you’d like it. For instance: Image 1: This is a picture that does the thing I want it to do. 
  • Save the images in a separate folder (entitled “booktitle_images”). Each image should be labeled to match its place in the book. (image_1.1, table_1.1, etc). 
  • Images should be high resolution, 300 dpi if possible; and since we use templates, we generally format all pictures at a height of up to 600. 

Submission Checklist 

▢ All titles, headings, and subheadings use H1, H2, H3, or H4 style headings.

▢ All images, including graphs, charts, and tables, have been saved in a folder labeled articletitle_images. 

▢ All images, including graphs, charts, and tables, are high resolution and in a JPEG or JPG format. 

▢ Reference section and in-text citation follows APA formatting guidelines. 

▢ Article is saved as a Word document, either .doc or .docx. 

▢ Document is single-spaced with no paragraph indentation. 

▢ Submission is anonymized. 

 

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