The Journal of Games, Self, & Society (JGSS) is a peer-reviewed journal created and edited by iThrive Games and published by ETC Press. The goal of JGSS is to encourage interdisciplinary research, conversation, and community around games-related scholarship. The journal highlights work focused on how games, game design, and gameplay contribute to a deeper understanding of learning, health, and humanity. Scholars from all disciplines are encouraged to participate.

JGSS was inspired by feedback from a Higher Education Video Game Alliance (HEVGA) workshop at the 2017 Game Developers Conference. Games scholars and developers identified a scarcity of peer-reviewed journals as a major obstacle to furthering games scholarship. We too noticed a lack of peer-reviewed journals publishing human-centered game-related works . To address both of these gaps, we edited a special issue of Well Played, an academic journal within ETC Press, as a pilot for creating its own journal. The special issue was a resounding success and inspired the creation of JGSS.

If you’d like to learn more about JGSS, check out this blog post which includes a Frequently Asked Questions Section and our review process for choosing the articles to be published in JGSS. You can also contact Kelli Dunlap, Psy.D., the journal’s editor-in-chief.

iThrive Games really listened to the game developers and scholars in the HEVGA workshop, quickly brainstorming ideas with people in attendance, and stepping up to try and help the field grow with a new forum for scholarship focused around human-centered game design.

– Drew Davidson, Director of the Entertainment Technology Center at Carnegie Mellon