The morning commutes of a business man throughout his life as he tries to get to work on time in a busy, bustling city.
How does this game fit the theme?
In-game currency ends up being useless in the end and the only thing that effects the outcome of the game is positive encounters with others. We chose to include currency as a diversion to the true meaning of our game because it mimics how money might cause selfishness in real life. However, following the coins may lead the player into interactions, so over the course of the levels, the player discovers the true purpose of the game.
- Dakota Herold: Code
- Justin Dennis: Code
- Dane Sherman: Code
- Lea Melendez: Art/Animation
- Daniel Ugalde: Art