The 2018 Design Hive: Plenty of Buzz, and a Real Bee

The 2018 Design Hive: Plenty of Buzz, and a Real Bee

iThrive Design Hives are annual retreats with veteran game developers and scholars in the field. The iThrive team, along with these folks, works to identify best practices in game design, on various topics, after we review the scientific literature around components...
Sea of Thieves: Anchored in Positive Design

Sea of Thieves: Anchored in Positive Design

Sea of Thieves (SoT; rated 13+ years), a pirate-themed, open-world game, launched in March of 2018 with over 1,000,000 players ready to set sail on day one. What initially sparked my interest in SoT was an article in US Gamer about how Rare, the development studio,...
How Games Change the World by Modeling the Truth

How Games Change the World by Modeling the Truth

“How can a game change young people’s minds in a positive way?” There’s a hopeful idea underneath this question. It’s hidden beneath the words, and it’s one any parent would recognize: “I believe that my message to my children will be heard.” Certainly, parents’...
Bitnami