Blog

Putting It In Context: Using Commercial Video Games In Education

08/8/17 Paul Darvasi

Editor’s note: As teens head back to school, we’re putting the focus on how one inventive and passionate educator makes commercial video games (as well as games of his own invention) a vibrant part of his teaching approach. Paul Darvasi teaches high school English at Royal St. George’s Academy in Toronto, Canada. *** I’m a […]

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Psychology and Game Design: One Possible Future Path

07/18/17 Ian Schreiber

“Is flow the only concept from positive psychology that…help[s] us design better games regardless of our motives for doing so? Or is it just the only one that the game design community has discovered so far?” – Ian Schreiber Editor’s note: Ian Schreiber joined iThrive Games for our October 2016 design hive, where he learned […]

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Come See iThrive Games at IPPA and Serious Play!

07/13/17 Michelle Bertoli

iThrive Games is excited to have a presence at two conferences this month. From Thursday, July 13 to Sunday, July 16, Michelle Bertoli will be at the International Positive Psychology Association (IPPA) Fifth World Congress (Palais des congrès de Montréal, Canada). She’ll present a poster on iThrive Games’ theory of change for how games can […]

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Games for Personal Growth: A Design Process

07/11/17 Brie Code

“When I think of my friends saying they want to ‘grow and change’ from the media they consume, I know they would find games designed around developing their strengths to be rewarding.” – Brie Code Editor’s note: We were lucky to have Brie Code at our February 2017 design hive in Anaheim, CA. She told […]

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Seeking Contributors: Special Issue of Well Played

07/5/17 Heidi McDonald

UPDATE: Aug. 23, 2017. Please note that the deadline for submissions has been extended to Oct. 1, 2017. iThrive Games, in cooperation with Carnegie Mellon’s ETC Press, has released a call for submissions for a special peer-reviewed issue of the Well Played journal. We have recruited a team of highly respected game academics from around […]

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