EXPLORATIONS

RECENT ARTICLES

Video Games and Suicide Prevention

If you are experiencing a crisis or having thoughts of suicide, please contact the National Suicide Prevention Lifeline at 1-800-273-TALK (8255), the Crisis Text Line by texting HOME to 741741, or visit the nearest emergency room.Suicide is a growing public health...

NEWS & UPDATES

Introduction to iThrive’s Clinicians Guides

Games are a 21st-century cultural competency. Over half the U.S. population and up to 97% of U.S. teens play video games on a regular basis. Games play an important role in how teens socialize. Games foster connections between friends, offering a space for hanging out...

Extra Credits and Mental Health Month

Video games frequently portray characters as having a mental illness but there’s little research around those portrayals. This month, we are honored to report that Kelli Dunlap, PsyD, our director of mental health research and design, partnered with Extra Credits to...

EDUCATION

GAME DEVELOPMENT 

MENTAL HEALTH

The 2018 Design Hive: Plenty of Buzz, and a Real Bee

The 2018 Design Hive: Plenty of Buzz, and a Real Bee

iThrive Design Hives are annual retreats with veteran game developers and scholars in the field. The iThrive team, along with these folks, works to identify best practices in game design, on various topics, after we review the scientific literature around components...

Introduction to iThrive’s Clinicians Guides

Introduction to iThrive’s Clinicians Guides

Games are a 21st-century cultural competency. Over half the U.S. population and up to 97% of U.S. teens play video games on a regular basis. Games play an important role in how teens socialize. Games foster connections between friends, offering a space for hanging out...

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