Gaming Disorder and the World Health Organization

Gaming Disorder and the World Health Organization

[Note: This article originally appeared on www.takethis.org and is reposted here with permission.] In June 2018 the World Health Organization (WHO) finalized its draft of the 11th revision of the International Statistical Classification of Diseases and Related Health...
Mental Health in Games: 3 Design Tropes that Need to Die

Mental Health in Games: 3 Design Tropes that Need to Die

In honor of Mental Health Awareness Month, let’s talk about how mental illness is represented in video games and why that should change. About a quarter of commercially released video games include characters with symptoms of a mental illness. Too often, these...
Sea of Thieves: Anchored in Positive Design

Sea of Thieves: Anchored in Positive Design

Sea of Thieves (SoT; rated 13+ years), a pirate-themed, open-world game, launched in March of 2018 with over 1,000,000 players ready to set sail on day one. What initially sparked my interest in SoT was an article in US Gamer about how Rare, the development studio,...
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