How Bad Data Have Given Video Games a Bad Rap (and How To Read Beyond the Headlines)

11/29/17 Kelli Dunlap, PsyD

I’m a psychologist, game designer, and researcher studying how people interact with games and how games impact players. I also make games that explore mental health issues and analyze how mental health is represented in games. I love talking about the psychological complexities of designing games and how games can be used to help us […]

read more

We Can’t Design Games for Teens Without This

11/1/17 Susan Rivers & Gabrielle Rappolt-Schlichtmann

iThrive Games and EdTogether are co-designers and co-facilitators of Game Design Studio, a special game-based social and emotional learning program for teens. In this post, you’ll learn: what teens in Game Design Studio have said really matters to them; the goals and structure of the program; its key features; and a primary takeaway from our […]

read more

Oxenfree: Spooky and Meaningful Halloween Play

10/31/17 Michelle Bertoli

I’ll be hearing eerie radio static in my nightmares for the foreseeable future. That’s because last night, in preparation for my favorite holiday, I turned out the lights and spent three hours taking in the delightfully spooky Oxenfree, a horror game that uses tuning a handheld radio as a core mechanic. Released in 2016 by […]

read more

My Favorite Games from IndieCade 2017

10/17/17 Sean Weiland

From Oct. 6-8, I was lucky to attend the 10th IndieCade International Festival of Independent Games in Los Angeles. The weather was beautiful and ramen was available in more varieties than I was able to consume (although I tried). I set out through Little Tokyo to play as many games as possible and chat with […]

read more

That’s a Wrap on Design Hive 3

10/10/17 Michelle Bertoli

What do you call an enthusiastic gathering of game devs and psychologists? In the world of iThrive Games, that’s an #iThriveDesignHive! Our third Hive took place Sept. 21-24, 2017 in Anaheim, CA. We added a fantastic group of individuals to our collective Hive Mind, which includes indie, educational, and AAA devs and studio heads, top […]

read more